Realistic Glitches for Unity

What it is
Realistic Glitches is a collection of post processing shaders imitating glitches, occurring on real circumstances.
Effects

Scanner
- defective, or faulty loaded JPEG image
- horizontal or vertical stripes
Tint

- manipulation of the YUV-Color channels
- U/V channels can be swapped
Bleeding Colors

- bad sync of the YUV-color channels, often seen on VHS cassettes or cable TV
- shifts the picture vertically, like vertical sync issues on an analog RGBHV signal
Corrupted VRAM

- shifts parts of the picture, such as the VRAM was corrupted
Unsync

- shifts the picture vertically, like vertical sync issues on an analog RGBHV signal
CRT

- not a glitch, but imitation of an old CRT screen
- scanlines
- bulged picture
VHS

- distorted picture with bleeding colors, like on a damaged VHS cassette
- noise changes dynamically on each frame
DIY Shader Lab
Available in the Unity Asset Store