Realistic Glitches

Realistic Glitches for Unity

What it is

Realistic Glitches is a collection of post processing shaders imitating glitches, occurring on real circumstances.

Effects

Scanner

  • defective, or faulty loaded JPEG image
  • horizontal or vertical stripes

Tint

  • manipulation of the YUV-Color channels
  • U/V channels can be swapped


Bleeding Colors

  • bad sync of the YUV-color channels, often seen on VHS cassettes or cable TV
  • shifts the picture vertically, like vertical sync issues on an analog RGBHV signal


Corrupted VRAM

  • shifts parts of the picture, such as the VRAM was corrupted



Unsync

  • shifts the picture vertically, like vertical sync issues on an analog RGBHV signal


CRT

  • not a glitch, but imitation of an old CRT screen
  • scanlines
  • bulged picture


VHS

  • distorted picture with bleeding colors, like on a damaged VHS cassette
  • noise changes dynamically on each frame


DIY Shader Lab

  • variable array for multiple shader effects
  • experiment with all of the shaders' raw parameters and add as many as you want


  • Available in the Unity Asset Store